Gaming Risks

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Type of Resource

Guidance

Publication Date

November 30, 2023

Topic/s

Digital Wellbeing / Gaming  
When a child is playing online, it opens them up to further dangers. There is not only potentially inappropriate content, but also other gamers.

Be Aware of These Risks

Stranger interaction.

Gameplay allows players to bond with other players from all over the world. Remind the children and young people in your care to keep their private information private and to tell you if someone online makes them uncomfortable.

Online communication.

Many gaming devices give users the ability to instant message other gamers, use a headset to chat to others, and even watch other gamers on a webcam. Some of these players may engage in behaviour that is unsuitable for young people (e.g. offensive language).

Public play.

Games such as FIFA allow players to play with one other user, but there are games such as Call of Duty or Fortnite that allow players to play with multiple users at one time.

Content warnings.

Some online platforms (like Minecraft or Roblox) allow gamers to create games, worlds, and interactive experiences for other gamers to engage with. Content created could be unsuitable for young people and may not match the game’s overall rating.

In-app purchases.

Most games have an in-game store that allows players to purchase special items or currency that will ‘improve’ their gameplay. Some platforms may be connected to a profile with saved payment details, which could make it easier for purchases to happen without the account holder’s consent.

Welcome to the Online Safety Hub

How old are you?

If you are under 18, click the blue button below to visit the Online Safety Hub micro-site for children and young people.